Started to move things over
Moved over some objects and function declarations. Migrating the implementation will be the fun part
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+29
-1
@@ -1,3 +1,31 @@
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use std::env;
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mod parser;
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fn main() {
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println!("Hello, world!");
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let args: Vec<String> = env::args().collect();
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if args.len() < 2 {
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println!("Provide path to file");
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return;
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}
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let filepath: &String = args.get(1).unwrap();
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println!("Filepath is: {:?}", filepath);
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let myparser = parser::parser::NumberParser
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{
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filepath: filepath.clone()
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};
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myparser.prompt();
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let rawvalues = myparser.filedump();
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let parsed_values = myparser.updatevalues(rawvalues);
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myparser.removedups(&parsed_values);
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myparser.print_values(&parsed_values);
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myparser.save_file(parsed_values);
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}
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@@ -0,0 +1,39 @@
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pub mod parser {
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pub struct SomeObject {
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pub value: String
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}
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pub struct NumberParser {
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pub filepath: String
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}
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impl NumberParser {
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pub fn prompt(&self) {
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println!("Hello!")
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}
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pub fn filedump(&self) -> Vec<SomeObject> {
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let objs: Vec<SomeObject> = Vec::new();
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return objs;
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}
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pub fn updatevalues(&self, vals: Vec<SomeObject>) -> Vec<SomeObject> {
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let updated: Vec<SomeObject> = Vec::new();
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return updated;
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}
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pub fn removedups(&self, vals: &Vec<SomeObject>) {
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println!("Hi");
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}
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pub fn print_values(&self, vals: &Vec<SomeObject>) {
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for o in vals {
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println!("Value: {}", o.value);
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}
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}
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pub fn save_file(&self, vals: Vec<SomeObject>) {
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println!("Hi");
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}
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}
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}
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