Net8 (#89)
* .NET 8 migration * Fixed bugs with song management * More cleanup and making some constants * Updated yml * Clean up Removing comments, some cleanup, and moving the startup code into Program.cs * Removing comments * Fixed song deletion issue * Added functionality to delete song directories * Updated README
This commit was merged in pull request #89.
This commit is contained in:
@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using Newtonsoft.Json;
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@@ -20,8 +18,4 @@ public class Album
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public int SongCount { get; set; }
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[JsonProperty("year")]
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public int Year { get; set; }
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[JsonIgnore]
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[NotMapped]
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public List<Song> Songs { get; set; }
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}
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using Newtonsoft.Json;
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@@ -16,7 +14,4 @@ public class Artist
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[JsonProperty("song_count")]
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[NotMapped]
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public int SongCount { get; set; }
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[JsonIgnore]
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[NotMapped]
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public List<Song> Songs { get; set; }
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}
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+4
-9
@@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Reflection.Metadata;
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using System.Text;
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using Newtonsoft.Json;
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@@ -17,24 +18,18 @@ public class CoverArt
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public string SongTitle { get; set; }
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[JsonIgnore]
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public string ImagePath { get; set; }
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[JsonIgnore]
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[NotMapped]
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public int SongID { get; set; }
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[JsonIgnore]
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[NotMapped]
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public List<Song> Songs { get; set; }
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#endregion
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#region Methods
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public string GenerateFilename(int flag)
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{
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const int length = 25;
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const string chars = "ABCDEF0123456789";
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int length = Constants.DirectoryPaths.FILENAME_LENGTH;
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string chars = Constants.DirectoryPaths.FILENAME_CHARACTERS;
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var random = new Random();
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var filename = new string(Enumerable.Repeat(chars, length).Select(s =>
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s[random.Next(s.Length)]).ToArray());
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var extension = ".mp3";
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var extension = Constants.FileExtensions.JPG_EXTENSION;
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return (flag == 0) ? filename : $"{filename}{extension}";
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}
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using Newtonsoft.Json;
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@@ -16,7 +14,4 @@ public class Genre
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[JsonProperty("song_count")]
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[NotMapped]
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public int SongCount { get; set; }
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[JsonIgnore]
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[NotMapped]
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public List<Song> Songs { get; set; }
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}
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+6
-6
@@ -73,20 +73,20 @@ public class Song
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public string GenerateFilename(int flag = 0)
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{
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const int length = 25;
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const string chars = "ABCDEF0123456789";
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int length = Constants.DirectoryPaths.FILENAME_LENGTH;
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string chars = Constants.DirectoryPaths.FILENAME_CHARACTERS;
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var random = new Random();
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var filename = new string(Enumerable.Repeat(chars, length).Select(s =>
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s[random.Next(s.Length)]).ToArray());
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var extension = ".mp3";
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var extension = Icarus.Constants.FileExtensions.WAV_EXTENSION;
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return flag == 0 ? filename : $"{filename}{extension}";
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}
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public async Task<string> GenerateFilenameAsync(int flag = 0)
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{
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const int length = 25;
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const string chars = "ABCDEF0123456789";
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var extension = ".mp3";
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int length = Constants.DirectoryPaths.FILENAME_LENGTH;
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string chars = Constants.DirectoryPaths.FILENAME_CHARACTERS;
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var extension = Icarus.Constants.FileExtensions.WAV_EXTENSION;
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var random = new Random();
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var filename = await Task.Run(() =>
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{
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