#93: Add flac support (#101)

* Added script shell to convert wav files to flac

* #93: Minor change to script to convert wav files to flac

* #93: Added more code to for the music file conversion

* #93: Script to convert wav files to flac files is done

* #93: Clean up

* #93: Starting work to implement flac support

* #93: Minor update to conversion script

* #93: Added dotnet manifest file

Includes the dotnet-ef tool

* #93: Updated README and migration script

* #93: Created skeleton for saving flac files

* #93: Making some changes to how the file extension is determined

* #93: Updated gitignore

* #93: Another gitignore update

* #93: Making some changes to the process of saving a song to the filesystem

* #93: Adding SQL script to drop and create database

* #93: Saving uploaded song to a temporary location for processing

* #93: Initializing some properties in the song model earlier

* #93: Uploading wav songs works. Moving on to flac support

* #93: Added more code to save flac files

* #93: Updated some code that affects filename generation for audio files

* #93: Song Model changes and support for different file types

* #93: Working on build errors, removed DotnetZip dependency, and added new Ionic.Zlip.Netstandard dependency

* #93: Reduce build errors

* #93: Removed ID3 dependency

* #93: Cleanup
This commit was merged in pull request #101.
This commit is contained in:
KD
2024-07-27 13:19:12 -04:00
committed by GitHub
parent 4b3fa78336
commit 8900afdfd2
50 changed files with 787 additions and 493 deletions
+15 -15
View File
@@ -7,14 +7,14 @@ namespace Icarus.Controllers.Managers;
public class DirectoryManager : BaseManager
{
#region Fields
private Song _song;
private string _rootSongDirectory;
private string _songDirectory;
private Song? _song;
private string? _rootSongDirectory;
private string? _songDirectory;
#endregion
#region Properties
public string SongDirectory
public string? SongDirectory
{
get => _songDirectory;
set => _songDirectory = value;
@@ -65,7 +65,7 @@ public class DirectoryManager : BaseManager
public void CreateDirectory()
{
this.CreateDirectory(_song);
this.CreateDirectory(_song!);
}
public void CreateDirectory(Song song)
@@ -187,9 +187,9 @@ public class DirectoryManager : BaseManager
private class DirEnt
{
public string Pre { get; set;}
public string Path { get; set; }
public string Post { get; set; }
public string? Pre { get; set;}
public string? Path { get; set; }
public string? Post { get; set; }
}
private void GenerateDirectories(List<DirEnt> dirs)
@@ -197,7 +197,7 @@ public class DirectoryManager : BaseManager
foreach (var di in dirs)
{
_logger.Info(di.Pre);
Directory.CreateDirectory(di.Path);
Directory.CreateDirectory(di.Path!);
_logger.Info(di.Post);
}
}
@@ -207,10 +207,10 @@ public class DirectoryManager : BaseManager
switch (dirTypes)
{
case DirectoryType.Music:
_rootSongDirectory = _config.GetValue<string>("RootMusicPath");
_rootSongDirectory = _config!.GetValue<string>("RootMusicPath")!;
break;
case DirectoryType.CoverArt:
_rootSongDirectory = _config.GetValue<string>("CoverArtPath");
_rootSongDirectory = _config!.GetValue<string>("CoverArtPath")!;
break;
}
}
@@ -222,12 +222,12 @@ public class DirectoryManager : BaseManager
private string AlbumDirectory()
{
return AlbumDirectory(_song);
return AlbumDirectory(_song!);
}
private string AlbumDirectory(Song song)
{
var directory = ArtistDirectory(song);
var segment = SerializeValue(song.AlbumTitle);
var segment = SerializeValue(song.AlbumTitle!);
directory += $@"{segment}/";
Console.WriteLine($"Album directory {directory}");
@@ -235,12 +235,12 @@ public class DirectoryManager : BaseManager
}
private string ArtistDirectory()
{
return ArtistDirectory(_song);
return ArtistDirectory(_song!);
}
private string ArtistDirectory(Song song)
{
var directory = _rootSongDirectory;
var segment = SerializeValue(song.Artist);
var segment = SerializeValue(song.Artist!);
directory += $@"{segment}/";
Console.WriteLine($"Artist directory {directory}");