#93: Add flac support (#101)

* Added script shell to convert wav files to flac

* #93: Minor change to script to convert wav files to flac

* #93: Added more code to for the music file conversion

* #93: Script to convert wav files to flac files is done

* #93: Clean up

* #93: Starting work to implement flac support

* #93: Minor update to conversion script

* #93: Added dotnet manifest file

Includes the dotnet-ef tool

* #93: Updated README and migration script

* #93: Created skeleton for saving flac files

* #93: Making some changes to how the file extension is determined

* #93: Updated gitignore

* #93: Another gitignore update

* #93: Making some changes to the process of saving a song to the filesystem

* #93: Adding SQL script to drop and create database

* #93: Saving uploaded song to a temporary location for processing

* #93: Initializing some properties in the song model earlier

* #93: Uploading wav songs works. Moving on to flac support

* #93: Added more code to save flac files

* #93: Updated some code that affects filename generation for audio files

* #93: Song Model changes and support for different file types

* #93: Working on build errors, removed DotnetZip dependency, and added new Ionic.Zlip.Netstandard dependency

* #93: Reduce build errors

* #93: Removed ID3 dependency

* #93: Cleanup
This commit was merged in pull request #101.
This commit is contained in:
KD
2024-07-27 13:19:12 -04:00
committed by GitHub
parent 4b3fa78336
commit 8900afdfd2
50 changed files with 787 additions and 493 deletions
@@ -14,9 +14,9 @@ namespace Icarus.Controllers.V1;
public class SongCompressedDataController : BaseController
{
#region Fields
private string _connectionString;
private string _songTempDir;
private string _archiveDir;
private string? _connectionString;
private string? _songTempDir;
private string? _archiveDir;
#endregion
@@ -39,9 +39,9 @@ public class SongCompressedDataController : BaseController
[HttpGet("{id}")]
public async Task<IActionResult> DownloadCompressedSong(int id, [FromQuery] bool? randomizeFilename)
{
var context = new SongContext(_connectionString);
var context = new SongContext(_connectionString!);
SongCompression cmp = new SongCompression(_archiveDir);
SongCompression cmp = new SongCompression(_archiveDir!);
Console.WriteLine($"Archive directory root: {_archiveDir}");
@@ -49,9 +49,9 @@ public class SongCompressedDataController : BaseController
var sng = context.RetrieveRecord(new Song{ Id = id });
SongData song = await cmp.RetrieveCompressedSong(sng);
var filename = DirectoryManager.GenerateDownloadFilename(10, Constants.FileExtensions.ZIP_EXTENSION, sng.Title, randomizeFilename);
var filename = DirectoryManager.GenerateDownloadFilename(10, Constants.FileExtensions.ZIP_EXTENSION, sng.Title!, randomizeFilename);
return File(song.Data, "application/x-msdownload", filename);
return File(song.Data!, "application/x-msdownload", filename);
}
#endregion
}