Tidied up code, going to put up the coding convention later on
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#include <iostream>
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#include <filesystem>
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#include <fstream>
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#include <sstream>
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#include "manager/DirectoryManager.h"
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namespace fs = std::filesystem;
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std::string manager::DirectoryManager::createDirectoryProcess(model::Song song, const std::string& rootPath)
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{
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auto currPath = fs::path(rootPath);
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if (fs::exists(currPath)) {
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std::cout << "path exists" << std::endl;
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} else {
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std::cout << "creating path" << std::endl;
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fs::create_directory(currPath);
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}
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auto artPath = fs::path(currPath.string() + song.artist);
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if (fs::exists(artPath)) {
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std::cout << "artist path exists" << std::endl;
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} else {
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std::cout << "creating artist path" << std::endl;
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fs::create_directory(artPath);
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}
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auto albPath = fs::path(artPath.string() + "/" + song.album);
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if (fs::exists(albPath)) {
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std::cout << "album path exists" << std::endl;
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} else {
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std::cout << "creating album path" << std::endl;
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fs::create_directory(albPath);
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}
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return albPath.string() + "/";
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}
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std::string manager::DirectoryManager::configPath(std::string_view path)
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{
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return fs::canonical(path).parent_path().string();
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}
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std::string manager::DirectoryManager::configPath(const model::BinaryPath& bConf)
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{
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return fs::canonical(bConf.path).parent_path().string();
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}
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std::string manager::DirectoryManager::contentOfPath(const std::string& path)
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{
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std::fstream a(path, std::ios::in);
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std::stringstream s;
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s << a.rdbuf();
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a.close();
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return s.str();
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}
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nlohmann::json manager::DirectoryManager::credentialConfigContent(const model::BinaryPath& bConf)
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{
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auto path = configPath(bConf);
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path.append("/authcredentials.json");
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return nlohmann::json::parse(contentOfPath(path));
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}
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nlohmann::json manager::DirectoryManager::databaseConfigContent(const model::BinaryPath& bConf)
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{
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auto path = configPath(bConf);
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path.append("/database.json");
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return nlohmann::json::parse(contentOfPath(path));
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}
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nlohmann::json manager::DirectoryManager::pathConfigContent(const model::BinaryPath& bConf)
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{
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auto path = configPath(bConf);
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path.append("/paths.json");
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return nlohmann::json::parse(contentOfPath(path));
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}
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void manager::DirectoryManager::deleteCoverArtFile(const std::string& covPath, const std::string& stockCoverPath)
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{
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if (covPath.compare(stockCoverPath) == 0) {
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std::cout << "cover has stock cover art, will not deleted" << std::endl;
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} else {
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std::cout << "deleting song path" << std::endl;
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auto cov = fs::path(covPath);
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fs::remove(cov);
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}
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}
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void manager::DirectoryManager::deleteDirectories(model::Song song, const std::string& rootPath)
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{
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std::cout << "checking to for empty directories to delete" << std::endl;
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const std::string art(rootPath + std::string("/") + song.artist);
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const std::string alb(art + "/" + song.album);
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auto albPath = fs::path(alb);
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if (!fs::exists(albPath)) {
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std::cout << "directory does not exists" << std::endl;
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} else if (fs::is_empty(albPath)) {
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fs::remove(albPath);
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}
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auto artPath = fs::path(art);
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if (!fs::exists(artPath)) {
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std::cout << "directory does not exists" << std::endl;
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return;
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} else if (fs::is_empty(artPath)) {
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fs::remove(artPath);
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}
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std::cout << "deleted empty directory or directories" << std::endl;
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}
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void manager::DirectoryManager::deleteSong(const model::Song song)
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{
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std::cout << "deleting song" << std::endl;
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auto songPath = fs::path(song.songPath);
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if (!fs::exists(songPath)) {
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std::cout << "song does not exists" << std::endl;
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return;
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}
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fs::remove(songPath);
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std::cout << "deleted song" << std::endl;
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}
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