using System; using System.IO; using System.Linq; using Microsoft.Extensions.Configuration; using Icarus.Models; using Icarus.Types; namespace Icarus.Controllers.Managers; // NOTE: Do not use metadata for the song's metadata public class DirectoryManager : BaseManager { #region Fields private Song _song; private string _rootSongDirectory; private string _songDirectory; #endregion #region Properties public string SongDirectory { get => _songDirectory; set => _songDirectory = value; } #endregion #region Constructors public DirectoryManager(IConfiguration config, Song song) { _config = config; _song = song; Initialize(); } public DirectoryManager(IConfiguration config) { _config = config; Initialize(); } public DirectoryManager(string rootDirectory) { _rootSongDirectory = rootDirectory; } #endregion #region Methods // Does not include extension public static string GenerateFilename(int length) { string chars = Constants.DirectoryPaths.FILENAME_CHARACTERS; var random = new Random(); return new string(Enumerable.Repeat(chars, length).Select(s => s[random.Next(s.Length)]).ToArray()); } public void CreateDirectory() { CreateDirectory(_song); } public void CreateDirectory(Song song) { _song = song; try { _songDirectory = AlbumDirectory(); if (!Directory.Exists(_songDirectory)) { Directory.CreateDirectory(_songDirectory); Console.WriteLine($"The directory has been created"); } Console.WriteLine($"The song will be saved in the following" + $" directory: {_songDirectory}"); } catch (Exception ex) { var msg = ex.Message; _logger.Error(msg, "An error occurred"); } } public void DeleteEmptyDirectories() { try { var albumDirectory = AlbumDirectory(); var artistDirectory = ArtistDirectory(); if (IsDirectoryEmpty(albumDirectory)) { Directory.Delete(albumDirectory); Console.WriteLine($"directory {albumDirectory} deleted"); } if (IsDirectoryEmpty(artistDirectory)) { Directory.Delete(artistDirectory); Console.WriteLine($"directory {artistDirectory} deleted"); } } catch (Exception ex) { var exMsg = ex.Message; Console.WriteLine($"An error occurred {exMsg}"); } } public void DeleteEmptyDirectories(Song song) { try { var albumDirectory = AlbumDirectory(song); var artistDirectory = ArtistDirectory(song); if (IsDirectoryEmpty(albumDirectory)) { Directory.Delete(albumDirectory); _logger.Info("Album directory deleted"); } if (IsDirectoryEmpty(artistDirectory)) { Directory.Delete(artistDirectory); _logger.Info("Artist directory deleted"); } } catch (Exception ex) { var msg = ex.Message; _logger.Error(msg, "An error occurred"); } } public string RetrieveAlbumPath(Song song) { _logger.Info("Retrieving album song path"); var albumPath = string.Empty; albumPath = AlbumDirectory(song); return albumPath; } public string RetrieveArtistPath(Song song) { _logger.Info("Retrieving artist path"); var artistPath = string.Empty; artistPath = ArtistDirectory(song); return artistPath; } public string GenerateSongPath(Song song) { _logger.Info("Generating song path"); var songPath = string.Empty; var artistPath = ArtistDirectory(song); var albumPath = AlbumDirectory(song); if (!Directory.Exists(artistPath)) { _logger.Info("Artist path does not exist"); Directory.CreateDirectory(artistPath); _logger.Info("Creating artist path"); } if (!Directory.Exists(albumPath)) { _logger.Info("Album path does not exist"); Directory.CreateDirectory(albumPath); _logger.Info("Created album path"); } songPath = albumPath; return songPath; } private void Initialize(DirectoryType dirTypes = DirectoryType.Music) { switch (dirTypes) { case DirectoryType.Music: _rootSongDirectory = _config.GetValue("RootMusicPath"); break; case DirectoryType.CoverArt: _rootSongDirectory = _config.GetValue("CoverArtPath"); break; } } private bool IsDirectoryEmpty(string path) { return !Directory.EnumerateFileSystemEntries(path).Any(); } private string AlbumDirectory() { return AlbumDirectory(_song); } private string AlbumDirectory(Song song) { var directory = ArtistDirectory(song); var segment = SerializeValue(song.AlbumTitle); directory += $@"{segment}/"; Console.WriteLine($"Album directory {directory}"); return directory; } private string ArtistDirectory() { return ArtistDirectory(_song); } private string ArtistDirectory(Song song) { var directory = _rootSongDirectory; var segment = SerializeValue(song.Artist); directory += $@"{segment}/"; Console.WriteLine($"Artist directory {directory}"); return directory; } private string SerializeValue(string value) { const int length = 15; const string chars = "ABCDEF0123456789"; var random = new Random(); var output = new string(Enumerable.Repeat(chars, length).Select(s => s[random.Next(s.Length)]).ToArray()); return output; } #endregion }