Files
icarus/Controllers/Managers/DirectoryManager.cs
T

83 lines
2.5 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using Microsoft.Extensions.Configuration;
using Icarus.Models;
using Icarus.Types;
namespace Icarus.Controllers.Managers
{
public class DirectoryManager : BaseManager
{
#region Fields
private IConfiguration _config;
private Song _song;
private string _rootSongDirectory;
private string _songDirectory;
#endregion
#region Properties
public string SongDirectory
{
get => _songDirectory;
set => _songDirectory = value;
}
#endregion
#region Constructors
public DirectoryManager(IConfiguration config, Song song)
{
_config = config;
_song = song;
Initialize();
}
public DirectoryManager(IConfiguration config)
{
_config = config;
Initialize();
}
public DirectoryManager(string rootDirectory)
{
_rootSongDirectory = rootDirectory;
}
#endregion
#region Methods
#region C++ libs
[DllImport("libicarus.so")]
public static extern void create_directory(SongManager.Sng song, string root_path, StringBuilder created_dir);
[DllImport("libicarus.so")]
public static extern void copy_stock_cover_art(string target_path, string source_path);
[DllImport("libicarus.so")]
public static extern void copy_song(string target_path, string source_path);
[DllImport("libicarus.so")]
public static extern void delete_cover_art(string cover_art_path, string stock_path);
[DllImport("libicarus.so")]
public static extern void delete_empty_directories(SongManager.Sng song, string root_path);
[DllImport("libicarus.so")]
public static extern void delete_song_empty_directories(SongManager.Sng song, string root_path);
#endregion
private void Initialize(DirectoryType dirTypes = DirectoryType.Music)
{
switch (dirTypes)
{
case DirectoryType.Music:
_rootSongDirectory = _config.GetValue<string>("RootMusicPath");
break;
case DirectoryType.CoverArt:
_rootSongDirectory = _config.GetValue<string>("CoverArtPath");
break;
}
}
#endregion
}
}