177 lines
3.2 KiB
C++
177 lines
3.2 KiB
C++
#ifndef MODELS_H_
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#define MODELS_H_
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#include <string>
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#include <vector>
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namespace model {
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struct Song {
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Song() = default;
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Song(const int id) : id(id) { }
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int id;
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std::string title;
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std::string artist;
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std::string album;
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std::string genre;
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int year;
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int duration;
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int track;
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int disc;
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std::string songPath;
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std::vector<unsigned char> data;
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int coverArtId;
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int artistId;
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int albumId;
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int genreId;
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int yearId;
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};
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struct Artist {
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Artist() = default;
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Artist(const Song& song)
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{
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id = song.artistId;
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artist = song.artist;
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}
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Artist(const int id) : id(id) { }
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int id;
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std::string artist;
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};
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struct Album {
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Album() = default;
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Album(const Song& song)
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{
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id = song.albumId;
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title = song.album;
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year = song.year;
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}
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Album(const int id) : id(id) { }
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int id;
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std::string title;
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int year;
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std::vector<Song> songs;
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};
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struct Genre {
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Genre() = default;
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Genre(const Song& song)
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{
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id = song.genreId;
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category = song.genre;
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}
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Genre(const int id) : id(id) { }
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int id;
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std::string category;
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};
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struct Year {
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Year() = default;
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Year(const Song& song)
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{
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id = song.yearId;
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year = song.year;
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}
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Year(const int id) : id(id) { }
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int id;
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int year;
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};
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struct Cover {
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Cover() = default;
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Cover(const Song& song)
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{
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id = song.coverArtId;
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songTitle = song.title;
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}
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Cover(const int id) : id(id) { }
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int id;
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std::string songTitle;
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std::string imagePath;
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// Not being used but it should be
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std::vector<unsigned char> data;
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};
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class Token {
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public:
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Token() = default;
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Token(const std::string& accessToken) :
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accessToken(accessToken) { }
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Token(const std::string& accessToken, const std::string& tokenType,
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const int expiration) :
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accessToken(accessToken), tokenType(tokenType),
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expiration(expiration) { }
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std::string accessToken;
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int expiration;
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std::string tokenType;
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};
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struct LoginResult {
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int userId;
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std::string username;
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std::string accessToken;
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std::string tokenType;
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std::string message;
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int expiration;
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};
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class RegisterResult {
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public:
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std::string username;
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bool registered;
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std::string message;
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};
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struct User {
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int id;
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std::string firstname;
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std::string lastname;
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std::string email;
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std::string phone;
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std::string username;
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std::string password;
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};
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struct PassSec {
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int id;
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std::string hashPassword;
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std::string salt;
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int userId;
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};
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struct AuthCredentials {
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std::string domain;
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std::string apiIdentifier;
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std::string clientId;
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std::string clientSecret;
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std::string uri;
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std::string endpoint;
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};
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struct DatabaseConnection {
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std::string server;
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std::string username;
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std::string password;
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std::string database;
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};
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struct BinaryPath {
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BinaryPath() = default;
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BinaryPath(const char *p) : path(std::move(p)) { }
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BinaryPath(std::string& p) : path(p) { }
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BinaryPath(const std::string& p) : path(p) { }
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std::string path;
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};
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}
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#endif
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