Files
icarus/Icarus/Controllers/Managers/DirectoryManager.cs
T
2025-02-16 17:19:35 -05:00

294 lines
7.5 KiB
C#

using Icarus.Models;
using Icarus.Types;
namespace Icarus.Controllers.Managers;
// NOTE: Do not use metadata for the song's metadata
public class DirectoryManager : BaseManager
{
#region Fields
private Song? _song;
private string? _rootSongDirectory;
private string? _songDirectory;
#endregion
#region Properties
public string? SongDirectory
{
get => _songDirectory;
set => _songDirectory = value;
}
#endregion
#region Constructors
public DirectoryManager(IConfiguration config, Song song)
{
_config = config;
_song = song;
Initialize();
}
public DirectoryManager(IConfiguration config)
{
_config = config;
Initialize();
}
public DirectoryManager(string rootDirectory)
{
_rootSongDirectory = rootDirectory;
}
#endregion
#region Methods
// Does not include extension
public static string GenerateFilename(int length)
{
string chars = Constants.DirectoryPaths.FILENAME_CHARACTERS;
var random = new Random();
return new string(Enumerable.Repeat(chars, length).Select(s =>
s[random.Next(s.Length)]).ToArray());
}
public static string GenerateDownloadFilename(int length, string extension, string title, bool? randomize)
{
if (randomize.HasValue && randomize.Value)
{
return GenerateFilename(length) + extension;
}
else
{
return title + extension;
}
}
public void CreateDirectory()
{
this.CreateDirectory(_song!);
}
public void CreateDirectory(Song song)
{
this._song = song;
try
{
_songDirectory = AlbumDirectory();
if (!Directory.Exists(_songDirectory))
{
Directory.CreateDirectory(_songDirectory);
Console.WriteLine($"The directory has been created");
}
Console.WriteLine($"The song will be saved in the following" +
$" directory: {_songDirectory}");
}
catch (Exception ex)
{
var msg = ex.Message;
_logger.Error(msg, "An error occurred");
}
}
public void DeleteEmptyDirectories()
{
try
{
var albumDirectory = AlbumDirectory();
var artistDirectory = ArtistDirectory();
if (IsDirectoryEmpty(albumDirectory))
{
Directory.Delete(albumDirectory);
Console.WriteLine($"directory {albumDirectory} deleted");
}
if (IsDirectoryEmpty(artistDirectory))
{
Directory.Delete(artistDirectory);
Console.WriteLine($"directory {artistDirectory} deleted");
}
}
catch (Exception ex)
{
var exMsg = ex.Message;
Console.WriteLine($"An error occurred {exMsg}");
}
}
public int DeleteEmptyDirectories(string? directory, int level)
{
var deleted = 0;
try
{
var curDir = directory;
for (var i = 0; i < level; i++)
{
if (!System.IO.Directory.Exists(curDir))
{
continue;
}
if (this.IsDirectoryEmpty(curDir))
{
System.IO.Directory.Delete(curDir);
deleted++;
}
curDir = System.IO.Directory.GetParent(curDir).ToString();
}
}
catch (Exception ex)
{
var exMsg = ex.Message;
Console.WriteLine($"An error occurred {exMsg}");
}
return deleted;
}
public void DeleteEmptyDirectories(Song song)
{
try
{
var albumDirectory = AlbumDirectory(song);
var artistDirectory = ArtistDirectory(song);
if (IsDirectoryEmpty(albumDirectory))
{
Directory.Delete(albumDirectory);
_logger.Info("Album directory deleted");
}
if (IsDirectoryEmpty(artistDirectory))
{
Directory.Delete(artistDirectory);
_logger.Info("Artist directory deleted");
}
}
catch (Exception ex)
{
var msg = ex.Message;
_logger.Error(msg, "An error occurred");
}
}
public string RetrieveAlbumPath(Song song)
{
_logger.Info("Retrieving album song path");
var albumPath = string.Empty;
albumPath = AlbumDirectory(song);
return albumPath;
}
public string RetrieveArtistPath(Song song)
{
_logger.Info("Retrieving artist path");
var artistPath = string.Empty;
artistPath = ArtistDirectory(song);
return artistPath;
}
public string GenerateSongPath(Song song)
{
_logger.Info("Generating song path");
var artistPath = ArtistDirectory(song);
var albumPath = AlbumDirectory(song);
GenerateDirectories(new List<DirEnt>{
new DirEnt
{
Pre = "Artist path does not exist",
Path = artistPath,
Post = "Creating artist path"
},
new DirEnt
{
Pre = "Album path does not exist",
Path = albumPath,
Post = "Created album path"
}
});
return albumPath;
}
private class DirEnt
{
public string? Pre { get; set; }
public string? Path { get; set; }
public string? Post { get; set; }
}
private void GenerateDirectories(List<DirEnt> dirs)
{
foreach (var di in dirs)
{
_logger.Info(di.Pre);
Directory.CreateDirectory(di.Path!);
_logger.Info(di.Post);
}
}
private void Initialize(DirectoryType dirTypes = DirectoryType.Music)
{
switch (dirTypes)
{
case DirectoryType.Music:
_rootSongDirectory = _config!.GetValue<string>("RootMusicPath")!;
break;
case DirectoryType.CoverArt:
_rootSongDirectory = _config!.GetValue<string>("CoverArtPath")!;
break;
}
}
private bool IsDirectoryEmpty(string path)
{
return !Directory.EnumerateFileSystemEntries(path).Any();
}
private string AlbumDirectory()
{
return AlbumDirectory(_song!);
}
private string AlbumDirectory(Song song)
{
var directory = ArtistDirectory(song);
var segment = SerializeValue(song.AlbumTitle!);
directory += $@"{segment}/";
Console.WriteLine($"Album directory {directory}");
return directory;
}
private string ArtistDirectory()
{
return ArtistDirectory(_song!);
}
private string ArtistDirectory(Song song)
{
var directory = _rootSongDirectory;
var segment = SerializeValue(song.Artist!);
directory += $@"{segment}/";
Console.WriteLine($"Artist directory {directory}");
return directory;
}
private string SerializeValue(string value)
{
const int length = 15;
const string chars = "ABCDEF0123456789";
var random = new Random();
var output = new string(Enumerable.Repeat(chars, length).Select(s =>
s[random.Next(s.Length)]).ToArray());
return output;
}
#endregion
}