Files
icarus/Controllers/Managers/DirectoryManager.cs
T

164 lines
3.5 KiB
C#

using System;
using System.IO;
using System.Linq;
using Microsoft.Extensions.Configuration;
using Icarus.Models;
namespace Icarus.Controllers.Managers
{
public class DirectoryManager : BaseManager
{
#region Fields
private IConfiguration _config;
private Song _song;
private string _rootSongDirectory;
private string _songDirectory;
#endregion
#region Properties
public string SongDirectory
{
get => _songDirectory;
set => _songDirectory = value;
}
#endregion
#region Constructors
public DirectoryManager(IConfiguration config, Song song)
{
_config = config;
_song = song;
Initialize();
}
public DirectoryManager(IConfiguration config)
{
_config = config;
Initialize();
}
#endregion
#region Methods
public void CreateDirectory()
{
try
{
_songDirectory = AlbumDirectory();
if (!Directory.Exists(_songDirectory))
{
Directory.CreateDirectory(_songDirectory);
Console.WriteLine("The directory has been created");
}
Console.WriteLine($"The song will be saved in the following" +
$" directory: {_songDirectory}");
}
catch (Exception ex)
{
Console.WriteLine($"An error occurred {ex.Message}");
}
}
public void DeleteEmptyDirectories()
{
try
{
var albumDirectory = AlbumDirectory();
var artistDirectory = ArtistDirectory();
if (IsDirectoryEmpty(albumDirectory))
{
Directory.Delete(albumDirectory);
Console.WriteLine($"directory {albumDirectory} deleted");
}
if (IsDirectoryEmpty(artistDirectory))
{
Directory.Delete(artistDirectory);
Console.WriteLine($"directory {artistDirectory} deleted");
}
}
catch (Exception ex)
{
var exMsg = ex.Message;
Console.WriteLine($"An error occurred {exMsg}");
}
}
public string GenerateSongPath(Song song)
{
_logger.Info("Generating song path");
var songPath = string.Empty;
var artistPath = ArtistDirectory(song);
var albumPath = AlbumDirectory(song);
if (!Directory.Exists(artistPath))
{
_logger.Info("Artist path does not exist");
Directory.CreateDirectory(artistPath);
_logger.Info("Creating artist path");
}
if (!Directory.Exists(albumPath))
{
_logger.Info("Album path does not exist");
Directory.CreateDirectory(albumPath);
_logger.Info("Created album path");
}
songPath = $@"{albumPath}{song.Filename}";
return songPath;
}
private void Initialize()
{
_rootSongDirectory = _config.GetValue<string>("RootMusicPath");
}
private bool IsDirectoryEmpty(string path)
{
return !Directory.EnumerateFileSystemEntries(path).Any();
}
private string AlbumDirectory()
{
string directory = _rootSongDirectory;
directory += $@"{_song.Artist}/{_song.AlbumTitle}/";
return directory;
}
private string AlbumDirectory(Song song)
{
var directory = _rootSongDirectory;
directory += $@"{song.Artist}/{song.AlbumTitle}/";
Console.WriteLine($"Album directory {directory}");
return directory;
}
private string ArtistDirectory()
{
var directory = _rootSongDirectory;
directory += $@"{_song.Artist}/";
return directory;
}
private string ArtistDirectory(Song song)
{
var directory = _rootSongDirectory;
directory += $@"{song.Artist}/";
Console.WriteLine($"Artist directory {directory}");
return directory;
}
#endregion
}
}